BOARDS

Card library

Welcome to the Dungeon card library

Inspect every adventurer, monster, and piece of equipment used by the game, with the same localized effects shown at the live table.

Adventurers

The four adventurers and their base health before equipment is applied.

  • Warrior
    Warrior♥ 3
    Warrior3 base HP
  • Barbarian
    Barbarian♥ 4
    Barbarian4 base HP
  • Mage
    Mage♥ 2
    Mage2 base HP
  • Rogue
    Rogue♥ 3
    Rogue3 base HP

Monsters

Every monster type, its strength, and the number of copies in the complete dungeon deck.

  • Goblin
    Goblin1
    Goblin2 copies in the complete deck
  • Skeleton
    Skeleton2
    Skeleton2 copies in the complete deck
  • Orc
    Orc3
    Orc2 copies in the complete deck
  • Vampire
    Vampire4
    Vampire2 copies in the complete deck
  • Golem
    Golem5
    Golem2 copies in the complete deck
  • Lich
    Lich6
    Lich1 copy in the complete deck
  • Demon
    Demon7
    Demon1 copy in the complete deck
  • Dragon
    Dragon9
    Dragon1 copy in the complete deck

Equipment

Each adventurer's complete six-card equipment set and its exact game effect.

Warrior

  • Plate Armor
    Gain 5 HP.
    Plate Armor
    Plate ArmorWarrior equipment
  • Knight Shield
    Gain 3 HP.
    Knight Shield
    Knight ShieldWarrior equipment
  • Torch
    Defeat every monster with strength 3 or less.
    Torch
    TorchWarrior equipment
  • Holy Grail
    Defeat every monster with even strength.
    Holy Grail
    Holy GrailWarrior equipment
  • Dragon Spear
    Defeat the Dragon.
    Dragon Spear
    Dragon SpearWarrior equipment
  • Vorpal Sword
    Before entering, choose a monster type; defeat every matching monster.
    Vorpal Sword
    Vorpal SwordWarrior equipment

Barbarian

  • Chainmail
    Gain 4 HP.
    Chainmail
    ChainmailBarbarian equipment
  • Leather Shield
    Gain 3 HP.
    Leather Shield
    Leather ShieldBarbarian equipment
  • Torch
    Defeat every monster with strength 3 or less.
    Torch
    TorchBarbarian equipment
  • War Hammer
    Defeat the Golem.
    War Hammer
    War HammerBarbarian equipment
  • Vorpal Axe
    Once per dungeon, after revealing a monster, you may defeat it.
    Vorpal Axe
    Vorpal AxeBarbarian equipment
  • Healing Potion
    Once per dungeon, at 0 HP or less, reset to the hero's base HP.
    Healing Potion
    Healing PotionBarbarian equipment

Mage

  • Wall of Fire
    Gain 6 HP.
    Wall of Fire
    Wall of FireMage equipment
  • Protection Bracelet
    Gain 3 HP.
    Protection Bracelet
    Protection BraceletMage equipment
  • Holy Grail
    Defeat every monster with even strength.
    Holy Grail
    Holy GrailMage equipment
  • Omnipotence
    After all reveals, succeed despite failure if every monster is different.
    Omnipotence
    OmnipotenceMage equipment
  • Demonic Pact
    Defeat the Demon, then defeat the next monster.
    Demonic Pact
    Demonic PactMage equipment
  • Polymorph
    Once per dungeon, replace a revealed monster with the deck's top card.
    Polymorph
    PolymorphMage equipment

Rogue

  • Mithril Armor
    Gain 5 HP.
    Mithril Armor
    Mithril ArmorRogue equipment
  • Buckler
    Gain 3 HP.
    Buckler
    BucklerRogue equipment
  • Ring of Power
    Defeat strength 1–2 monsters and add their strength to your HP.
    Ring of Power
    Ring of PowerRogue equipment
  • Vorpal Dagger
    Before entering, choose a monster type; defeat every matching monster.
    Vorpal Dagger
    Vorpal DaggerRogue equipment
  • Cloak of Invisibility
    Defeat every monster with strength 6 or more.
    Cloak of Invisibility
    Cloak of InvisibilityRogue equipment
  • Healing Potion
    Once per dungeon, at 0 HP or less, reset to the hero's base HP.
    Healing Potion
    Healing PotionRogue equipment

Card appearance

Choose this game's front illustrations and each kind of card back. These account preferences follow you across rooms.

Front artwork

Choose an original visual interpretation of every card. Frames, titles, values, and rules stay unchanged.

Original
Original
8-bit
8-bit
Colored comic
Colored comic

Monster card backs

Choose the illustration shown whenever a dungeon monster stays hidden.

Classic
Sigil
Mosaic
8-bit

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